Major update released!!!
With the Juice Jam out of the way, I can finally release the first and last major update of this game, which adds multiple QOL features:
Here's the full changelog:
Additions:
-Added sounds to some objects
-Added automatic lock on with aim assist
-Added mouse invert and damage effect settings
-Soldiers now become sturdier depending on heat
-Added the ability to sprint (Left shift or left trigger, dashing had to be changed to left ctrl)
-Added jumping sfx
-Added a new move - Focused draw attack. Executed with X-pause-X
-Added the exit button hold display, also exitting is faster
-Enemies now get properly notified if you hurt them.
-Cursor now locks to center in gameplay
Changes:
-Increased No alert bonus from 5k to 9k, which immediately grants an S rank
-The dodge move is now instantenous
-Decreased score threshold from 10k to 9k for S rank
-DEFEWAREs take more time to explode and have less health
-Enemes no longer see through some small gaps
-Decreased the soldiers' chance of dodging from 1/2 to 1/4
-Killing enemies will not instantly set your heat to 2 and will increase it less
-Heat overtime increase is faster
-Lightning draw attack now charges faster
-Decreased the amount of time warp when alerted
Fixes:
-Fixed an error in the instructions, said that the light attack combo has only 4 slashes instead of 5
-Fixed drip skin not working
-Fixed time being still slown down and cursor not appearing after dying
-Fixed mouse controls
-Fixed an enemy going through walls
-Fixed an issue with 4:3 aspect ratio
-Fixed enemy alert being reset back to 100 for no reason
-Fixed enemies idling for 3 seconds straight for no reason
Files
Get Protoblade
Protoblade
Stealth action game created for Juice Jam II
Status | On hold |
Author | exr_879 |
Genre | Action |
Tags | 3D, Hack and Slash, Short, Singleplayer, Stealth |
Languages | English |
More posts
- AGP2 Update is out!May 06, 2023
- Action Game Prototyping UpdateMar 15, 2023
- Upcoming updateFeb 10, 2023
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