Major update released!!!


With the Juice Jam out of the way, I can finally release the first and last major update of this game, which adds multiple QOL features:

Here's the full changelog:

Additions:

-Added sounds to some objects

-Added automatic lock on with aim assist

-Added mouse invert and damage effect settings

-Soldiers now become sturdier depending on heat

-Added the ability to sprint (Left shift or left trigger, dashing had to be changed to left ctrl)

-Added jumping sfx

-Added a new move - Focused draw attack. Executed with X-pause-X

-Added the exit button hold display, also exitting is faster

-Enemies now get properly notified if you hurt them.

-Cursor now locks to center in gameplay

Changes:

-Increased No alert bonus from 5k to 9k, which immediately grants an S rank

-The dodge move is now instantenous 

-Decreased score threshold from 10k to 9k for S rank 

-DEFEWAREs take more time to explode and have less health

-Enemes no longer see through some small gaps

-Decreased the soldiers' chance of dodging from 1/2 to 1/4

-Killing enemies will not instantly set your heat to 2 and will increase it less

-Heat overtime increase is faster

-Lightning draw attack now charges faster

-Decreased the amount of time warp when alerted

Fixes:

-Fixed an error in the instructions, said that the light attack combo has only 4 slashes instead of 5

-Fixed drip skin not working

-Fixed time being still slown down and cursor not appearing after dying

-Fixed mouse controls

-Fixed an enemy going through walls

-Fixed an issue with 4:3 aspect ratio

-Fixed enemy alert being reset back to 100 for no reason

-Fixed enemies idling for 3 seconds straight for no reason

Files

Protoblade Final Demo 38 MB
Feb 13, 2023

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